What are the differences between socket.io and websockets in
node.js?
Are they both server push technologies?
The only differences I felt was,
socket.io allowed me to send/emit messages by specifying an event name.
In the case of socket.io a message from server will reach on all clients, but for the same in websockets I was forced to keep an array of all connections and loop through it to send messages to all clients.
Also, I wonder why web inspectors (like Chrome/firebug/fiddler) are unable to catch these messages (from socket.io/websocket) from server?
Please clarify this.
Its advantages are that it simplifies the usage of WebSockets as you described in #2, and probably more importantly it provides fail-overs to other protocols in the event that WebSockets are not supported on the browser or server. I would avoid using WebSockets directly unless you are very familiar with what environments they don't work and you are capable of working around those limitations.
This is a good read on both WebSockets and Socket.IO.