I would like to rotate an image in Love2D. I have found a documentation on love2d.org: https://love2d.org/wiki/love.graphics.rotate But I can't seem to get it to work when I try to load an image. Heres my code:
local angle = 0
function love.load()
g1 = love.graphics.newImage("1.png")
end
function love.draw()
width = 100
height = 100
love.graphics.translate(width/2, height/2)
love.graphics.rotate(angle)
love.graphics.translate(-width/2, -height/2)
love.graphics.draw(g1, width, height)
end
function love.update(dt)
love.timer.sleep(10)
angle = angle + dt * math.pi/2
angle = angle % (2*math.pi)
end
Could anyone show me an simple example of rotating an image in love2d?
https://love2d.org/wiki/love.graphics.draw
You may be better off using the fourth argument, shown as 'r' to rotate images, such as:
love.graphics.draw(image, x, y, math.pi/4)
It's not worth the trouble of using the translate functions for a single draw, and keeping those for when you're batching many draws at once.