I have created a Sencha sample app using the following command in the terminal:
Mac-mini-2:sencha-touch-2.0.0-commercial eit$ sencha app create mySenchaApp /path/to/www/mySenchaApp
Then I built that application as native on simulator, which worked fine on simulator, using the below command:
Mac-mini-2:mySenchaApp eit$ sencha app build native
Now I am trying to do adhoc distribution - I would like to install this app on my device. I have done the steps in this link.
This is the packager.json file:
{
/**
* @cfg {String} applicationName
* @required
* This is the name of your application, which is displayed on the device when the app is installed. On IOS, this should match
* the name of your application in the Apple Provisioning Portal.
*/
"applicationName":"MySenchaApp",
/**
* @cfg {String} applicationId
* This is the name namespace for your application. On IOS, this should match the name of your application in the Apple Provisioning Portal.
*/
"applicationId":"com.mydomain.keyboard",
/**
* @cfg {String} versionString
* @required
* This is the version of your application.
*/
"versionString":"1.0",
/**
* @cfg {String} iconName
* This is file name of your icon. This should be in the same directory of this configuration file.
*
* For iOS, please refer to their documentation about icon sizes:
* https://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html
*
* For Android, please refer to the Google Launcher icons guide:
* http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html
*/
"iconName":"resources/icons/Icon~ipad.png",
/**
* @cfg {String} inputPath
* @required
* This is location of your Sencha Touch 2 application, relative to this configuration file.
*/
"inputPath":"build/native",
/**
* @cfg {String} outputPath
* @required
* This is where the built application file with be saved.
*/
"outputPath":"build/",
/**
* @cfg {String} configuration
* @required
* This is configuration for your application. `Debug` should always be used unless you are submitting your app to an online
* store - in which case `Release` should be specified.
*/
"configuration":"Debug",
/**
* @cfg {String} platform
* @required
* This is the platform where you will be running your application. Available options are:
* - iOSSimulator
* - iOS
* - Android
* - AndroidEmulator
*/
"platform":"iOS",
/**
* @cfg {String} deviceType
* @required
* This is device type that your application will be running on.
*
* If you are developing for Android, this is not necessary.
*
* Available options are:
* - iPhone
* - iPad
* - Universal
*/
"deviceType":"iPhone",
"provisionProfile":"build/package/cc2gokeyboard(3).mobileprovision",
/**
* @cfg {String} certificatePath
* This is the location of your certificate.
* This is required when you are developing for Android or you are developing on Windows.
*/
"certificatePath":"build/package/ios_distribution.cer",
/**
* @cfg {String} certificateAlias
* This is the name of your certificate.
*
* IF you do not specify this on OSX, we will try and automatically find the certificate for you using the applicationId.
*
* This can be just a simple matcher. For example, if your certificate name is "iPhone Developer: Robert Dougan (ABCDEFGHIJ)", you
* can just put "iPhone Developer".
*
* When using a certificatePath on Windows, you do not need to specify this.
*/
"certificateAlias":"",
/**
* @cfg {String} sdkPath
* This is the path to the Android SDK, if you are developing an Android application.
*/
"sdkPath":"/path/to/android-sdk",
/**
* @cfg androidAPILevel
* This is android API level, the version of Android SDK to use, you can read more about it here: http://developer.android.com/guide/appendix/api-levels.html.
* Be sure to install corresponding platform API in android SDK manager (android_sdk/tools/android)
*/
"androidAPILevel":"15",
/**
* @cfg orientations
* @required
* This is orientations that this application can run.
*/
"orientations": [
"portrait",
"landscapeLeft",
"landscapeRight",
"portraitUpsideDown"
]
}
I have modified the packager.json file as above, and run this command:
$ sencha app build native
Now this has generated MySenchaApp.app in the Build /native folder.
When I tried to install this app on my device using iTunes sync, it got installed but it says unable to install the app "MySenchaApp".
I am not sure what is the problem here, is my packager.json file correct?
Check your provision file. Is registered your bundle in this provision ?
Usually this error occuring when provision is wrong, or date is expired.