flashairexportflash-cs5.5

Export/Test Movie Issues


I'm developing a game on AIR for smartpones and since a few days I have the following problem:

when I hit ctrl + return to test my movie, it won't open and will endless export (the progress bar opens and increases to 100% and this status is for hours). Flash won't create a swf file for me. When I hit publish, my flash crashes completely.

I don't get any error messages.

What I tested so far:

The only way that the export/publishing works is when I delete elements from my library. But I need the elements. I got 701 elements so far and I need more.

Maybe someone can please help me.

EDIT: It's AIR 3.2

EDIT2:

EDIT3: I think it's a problem with the bitmaps. Everytime I restart the fla-file other image previews can't be displayed and when I try to reload the image into the library, flash crashes.

I saved my images again and imported them again, same issue. Sometimes the preview will be displayed and sometimes not.

And when I look through my bitmaps and there are all previews available, flash stops exporting when the RAM usage is at 1,3 GB

And EDIT4 :D

Now I deleted some bitmaps again and it launches the ADL now. But what is the problem with my bitmaps? In Photoshop I hit "save for web" and my other images are not corrupted, but only those "sets" (level 5 and level 6 every time). They are saved as jpg, RGB


Solution

  • It seems that Flash hates much elements in library (or huge filesizes).

    After deleting some images from my library and used code to edit/transform/change them in game the problem was solved.