I am upgrading my Cocos2D game to Cocos2D 2.0-rc23. I found Cocos2D 2.0 removed ARCH_OPTIMAL_PARTICLE_SYSTEM.
" [FIX] Particle: Handles premultipled images correctly
Fixed possible memory leak when changing textures.
Examples: Removed ARCH_OPTIMAL_PARTICLE_SYSTEM since PointParticle is no longer supported
"
In my current code.
CCParticleSystem *emitter = [ARCH_OPTIMAL_PARTICLE_SYSTEM particleWithFile:@"ps.plist"];
How can I change this?
Trying using CCParticleSystemQuad instead:
CCParticleSystem *emitter = [CCParticleSystemQuad particleWithFile:@"ps.plist"];