iphonemacosnetwork-programmingbonjournssocketport

How to find proper port for NSNetService on iOS?


I am making an app with two components, an iPhone component and a Mac component. They are supposed to communicate with each other via bonjour. I use the following code on the Mac end to find a port for the service:

NSSocketPort *socket = [[NSSocketPort alloc] init];
struct sockaddr *addr = (struct sockaddr *)[[socket address] bytes];
int port = 9876;
if(addr->sa_family == AF_INET) {
    port = ntohs(((struct sockaddr_in *)addr)->sin_port);
} else if(addr->sa_family == AF_INET6) {
    port = ntohs(((struct sockaddr_in6 *)addr)->sin6_port);
} else {
    [socket release];
    socket = nil;
    NSLog(@"The family is neither IPv4 nor IPv6. Can't handle!!!");
}

I can also use this code on the iPhone end and run the app in the simulator, and the connection works fine. However, when I tried to run this code on an actual iPhone, I discovered that NSSocketPort is not available on the iPhone. When I try to start the service with the port 9876, the Mac app displays a connection refused error when I try to connect with it. So how can I find a port to use without using NSSocketPort?


Solution

  • Ok I looked at Apple's WiTap code and slightly modified it to write myself a method for getting a port:

    - (int) getPort {
    CFSocketContext socketCtxt = {0, self, NULL, NULL, NULL};   
    
    // Start by trying to do everything with IPv6.  This will work for both IPv4 and IPv6 clients 
    // via the miracle of mapped IPv4 addresses.    
    
    CFSocketRef witap_socket = CFSocketCreate(kCFAllocatorDefault, PF_INET6, SOCK_STREAM, IPPROTO_TCP, kCFSocketAcceptCallBack, nil, &socketCtxt);
    uint32_t protocolFamily;
    
    if (witap_socket != NULL)   // the socket was created successfully
    {
        protocolFamily = PF_INET6;
    } else // there was an error creating the IPv6 socket - could be running under iOS 3.x
    {
        witap_socket = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketAcceptCallBack, nil, &socketCtxt);
        if (witap_socket != NULL)
        {
            protocolFamily = PF_INET;
        }
    }
    
    /*if (NULL == witap_socket) {
        if (error) *error = [[NSError alloc] initWithDomain:TCPServerErrorDomain code:kTCPServerNoSocketsAvailable userInfo:nil];
        if (witap_socket) CFRelease(witap_socket);
        witap_socket = NULL;
        return NO;
    }*/
    
    
    int yes = 1;
    setsockopt(CFSocketGetNative(witap_socket), SOL_SOCKET, SO_REUSEADDR, (void *)&yes, sizeof(yes));
    
    // set up the IP endpoint; use port 0, so the kernel will choose an arbitrary port for us, which will be advertised using Bonjour
    if (protocolFamily == PF_INET6)
    {
        struct sockaddr_in6 addr6;
        memset(&addr6, 0, sizeof(addr6));
        addr6.sin6_len = sizeof(addr6);
        addr6.sin6_family = AF_INET6;
        addr6.sin6_port = 0;
        addr6.sin6_flowinfo = 0;
        addr6.sin6_addr = in6addr_any;
        NSData *address6 = [NSData dataWithBytes:&addr6 length:sizeof(addr6)];
    
        CFSocketSetAddress(witap_socket, (CFDataRef)address6);
        /*if (kCFSocketSuccess != CFSocketSetAddress(witap_socket, (CFDataRef)address6)) {
            if (error) *error = [[NSError alloc] initWithDomain:TCPServerErrorDomain code:kTCPServerCouldNotBindToIPv6Address userInfo:nil];
            if (witap_socket) CFRelease(witap_socket);
            witap_socket = NULL;
            return NO;
        }*/
    
        // now that the binding was successful, we get the port number 
        // -- we will need it for the NSNetService
        NSData *addr = [(NSData *)CFSocketCopyAddress(witap_socket) autorelease];
        memcpy(&addr6, [addr bytes], [addr length]);
        return ntohs(addr6.sin6_port);
    
    } else {
        struct sockaddr_in addr4;
        memset(&addr4, 0, sizeof(addr4));
        addr4.sin_len = sizeof(addr4);
        addr4.sin_family = AF_INET;
        addr4.sin_port = 0;
        addr4.sin_addr.s_addr = htonl(INADDR_ANY);
        NSData *address4 = [NSData dataWithBytes:&addr4 length:sizeof(addr4)];
    
        CFSocketSetAddress(witap_socket, (CFDataRef)address4);
        /*if (kCFSocketSuccess != CFSocketSetAddress(witap_socket, (CFDataRef)address4)) {
            if (error) *error = [[NSError alloc] initWithDomain:TCPServerErrorDomain code:kTCPServerCouldNotBindToIPv4Address userInfo:nil];
            if (witap_socket) CFRelease(witap_socket);
            witap_socket = NULL;
            return NO;
        }*/
    
        // now that the binding was successful, we get the port number 
        // -- we will need it for the NSNetService
        NSData *addr = [(NSData *)CFSocketCopyAddress(witap_socket) autorelease];
        memcpy(&addr4, [addr bytes], [addr length]);
        return ntohs(addr4.sin_port);
    }
    
    }
    

    I took out a lot of the error stuff so it's probably not optimal, but it works.