c++character-encodingmicrosoft-metrowindows-runtimec++-cx

How to convert Platform::String to char*?


How do I convert the contents of a Platform::String to be used by functions that expect a char* based string? I'm assuming WinRT provides helper functions for this but I just can't find them.

Thanks!


Solution

  • Platform::String::Data() will return a wchar_t const* pointing to the contents of the string (similar to std::wstring::c_str()). Platform::String represents an immutable string, so there's no accessor to get a wchar_t*. You'll need to copy its contents, e.g. into a std::wstring, to make changes.

    There's no direct way to get a char* or a char const* because Platform::String uses wide characters (all Metro style apps are Unicode apps). You can convert to multibyte using WideCharToMultiByte.