testingusability-testing

Setting up a focus group for an online game


I have been developing a new online game for the past year now. The site has recently gone to beta testing and I am looking to go gold later this fall. I have heard from some people that they are confused when they first signed up, and it gave me the idea to hold a focus group of various types of people (such as gamers and non-gamers). I am not sure how I should go about setting up a focus group or how to get people to do it.

I got to a university, so I figure I have that on my side. Should I get people in person to do it, or is this something I could do online? I was sort of leaning towards the in-person thing. I imagine having 15-20 people of various experience with online games signing up for the first time and telling me what they like, don't like, and what they don't understand for about an hour. Do I need to pay people, or..?

Just wondering if anyone has ever done this, I'm not too sure how common it is for websites, but I am very serious about making this site as perfect as possible for the widest range of users.


Solution

  • First, a semantic (but important) quibble: You do want to do "usability testing" not a "focus group." Focus groups are for researching markets and discovering subjective tastes in a target group of people. You're not interested in opinions, you're interested in facts, most importantly "what makes my signup process difficult"

    jms mentioned hallway testing and that's a great place to start. I doubt you'll need to even get to the point where you need to do more formal testing (eg, video cameras, screen recording software, formal script) but that avenue definitely exists.

    Steve Krug's book "Don't Make Me Think" (Amazon) has a great chapter (ch 9) on how to do testing. There should be plenty of resources online. The key term you're googling for is going to be "usability testing" along with "informal" or "hallway"

    The specific questions from your post:

    The basic idea is that you are observing (not interviewing) people in order to find specific, factual, actionable issues (not necessarily subjective feelings) with your interface. To that end:

    If, after you've done all this you realize you need a larger scale study, you can look at hiring specific firms to do it - it is, however, pretty expensive ($5000 minimum for a competent firm I'd guess). Again, chapter 9 of "Don't Make Me think"