androidimageviewzoomingpinchpan

Zoom and Panning ImageView Android


I have created a zoom and pan class for an ImageView.

Features I am trying to create. - It pans on single finger touch and movement - It zooms and pans on two finger touch and movement

For the most part this works very well. It has a slight bug when I do the following: - I pan around with one finger (Status: No problem) - I put down a second finger, zoom and pan (Status: No problem) - I release my second finger (Status: The image jumps a little)

Was hoping someone could help me solve this.

I am thinking that it must have to do with resetting the mLastTouchX and mLastTouchY in "case MotionEvent.ACTION_POINTER_UP"

Any help would greatly be appreciated!

import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.widget.ImageView;

public class MyImageView extends ImageView {

    private static final int INVALID_POINTER_ID = -1;

    private float mPosX;
    private float mPosY;

    private float mLastTouchX;
    private float mLastTouchY;
    private float mLastGestureX;
    private float mLastGestureY;
    private int mActivePointerId = INVALID_POINTER_ID;

    private ScaleGestureDetector mScaleDetector;
    private float mScaleFactor = 1.f;

    public MyImageView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
        mScaleDetector = new ScaleGestureDetector(getContext(), new ScaleListener());
    }

    public MyImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
    }

    @Override
    public boolean onTouchEvent(MotionEvent ev) {
        // Let the ScaleGestureDetector inspect all events.
        mScaleDetector.onTouchEvent(ev);

        final int action = ev.getAction();
        switch (action & MotionEvent.ACTION_MASK) {
            case MotionEvent.ACTION_DOWN: {
                if (!mScaleDetector.isInProgress()) {
                    final float x = ev.getX();
                    final float y = ev.getY();

                    mLastTouchX = x;
                    mLastTouchY = y;
                    mActivePointerId = ev.getPointerId(0);
                }
                break;
            }
            case MotionEvent.ACTION_POINTER_1_DOWN: {
                if (mScaleDetector.isInProgress()) {
                    final float gx = mScaleDetector.getFocusX();
                    final float gy = mScaleDetector.getFocusY();
                    mLastGestureX = gx;
                    mLastGestureY = gy;
                }
                break;
            }
            case MotionEvent.ACTION_MOVE: {

                // Only move if the ScaleGestureDetector isn't processing a gesture.
                if (!mScaleDetector.isInProgress()) {
                    final int pointerIndex = ev.findPointerIndex(mActivePointerId);
                    final float x = ev.getX(pointerIndex);
                    final float y = ev.getY(pointerIndex);

                    final float dx = x - mLastTouchX;
                    final float dy = y - mLastTouchY;

                    mPosX += dx;
                    mPosY += dy;

                    invalidate();

                    mLastTouchX = x;
                    mLastTouchY = y;
                }
                else{
                    final float gx = mScaleDetector.getFocusX();
                    final float gy = mScaleDetector.getFocusY();

                    final float gdx = gx - mLastGestureX;
                    final float gdy = gy - mLastGestureY;

                    mPosX += gdx;
                    mPosY += gdy;

                    invalidate();

                    mLastGestureX = gx;
                    mLastGestureY = gy;
                }

                break;
            }
            case MotionEvent.ACTION_UP: {
                mActivePointerId = INVALID_POINTER_ID;
                break;
            }
            case MotionEvent.ACTION_CANCEL: {
                mActivePointerId = INVALID_POINTER_ID;
                break;
            }
            case MotionEvent.ACTION_POINTER_UP: {
                final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) 
                        >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
                final int pointerId = ev.getPointerId(pointerIndex);
                if (pointerId == mActivePointerId) {
                    Log.d("DEBUG", "mActivePointerId");
                    // This was our active pointer going up. Choose a new
                    // active pointer and adjust accordingly.
                    final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
                    mLastTouchX = ev.getX(newPointerIndex);
                    mLastTouchY = ev.getY(newPointerIndex);
                    mActivePointerId = ev.getPointerId(newPointerIndex);
                }

                break;
            }
        }

        return true;
    }

    @Override
    public void onDraw(Canvas canvas) {

        canvas.save();

        canvas.translate(mPosX, mPosY);

        if (mScaleDetector.isInProgress()) {
            canvas.scale(mScaleFactor, mScaleFactor, mScaleDetector.getFocusX(), mScaleDetector.getFocusY());
        }
        else{
            canvas.scale(mScaleFactor, mScaleFactor);
        }
        super.onDraw(canvas);
        canvas.restore();
    }

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
        @Override
        public boolean onScale(ScaleGestureDetector detector) {
            mScaleFactor *= detector.getScaleFactor();

            // Don't let the object get too small or too large.
            mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 10.0f));

            invalidate();
            return true;
        }
    }
}

Solution

  • Seems the canvas.scale() in the 'else' statement of the 'onDraw' method required the mLastGestureX and mLastGestureY to stop the jumping. I also refresh mLastTouchX and mLastTouchY when going back to single finger panning in the 'case MotionEvent.ACTION_POINTER_UP'

    Here's the final, may not suit everyone causes it does not restrict panning past image bounds but that should be easy to accomplish, there are alot of discussions out there on that topic.

    import android.content.Context;
    import android.graphics.Canvas;
    import android.util.AttributeSet;
    import android.view.MotionEvent;
    import android.view.ScaleGestureDetector;
    import android.widget.ImageView;
    
    public class MyImageView extends ImageView {
    
        private static final int INVALID_POINTER_ID = -1;
    
        private float mPosX;
        private float mPosY;
    
        private float mLastTouchX;
        private float mLastTouchY;
        private float mLastGestureX;
        private float mLastGestureY;
        private int mActivePointerId = INVALID_POINTER_ID;
    
        private ScaleGestureDetector mScaleDetector;
        private float mScaleFactor = 1.f;
    
        public MyImageView(Context context, AttributeSet attrs) {
            this(context, attrs, 0);
            mScaleDetector = new ScaleGestureDetector(getContext(), new ScaleListener());
        }
    
        public MyImageView(Context context, AttributeSet attrs, int defStyle) {
            super(context, attrs, defStyle);
            mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        }
    
        @Override
        public boolean onTouchEvent(MotionEvent ev) {
            // Let the ScaleGestureDetector inspect all events.
            mScaleDetector.onTouchEvent(ev);
    
            final int action = ev.getAction();
            switch (action & MotionEvent.ACTION_MASK) {
                case MotionEvent.ACTION_DOWN: {
                    if (!mScaleDetector.isInProgress()) {
                        final float x = ev.getX();
                        final float y = ev.getY();
    
                        mLastTouchX = x;
                        mLastTouchY = y;
                        mActivePointerId = ev.getPointerId(0);
                    }
                    break;
                }
                case MotionEvent.ACTION_POINTER_1_DOWN: {
                    if (mScaleDetector.isInProgress()) {
                        final float gx = mScaleDetector.getFocusX();
                        final float gy = mScaleDetector.getFocusY();
                        mLastGestureX = gx;
                        mLastGestureY = gy;
                    }
                    break;
                }
                case MotionEvent.ACTION_MOVE: {
    
                    // Only move if the ScaleGestureDetector isn't processing a gesture.
                    if (!mScaleDetector.isInProgress()) {
                        final int pointerIndex = ev.findPointerIndex(mActivePointerId);
                        final float x = ev.getX(pointerIndex);
                        final float y = ev.getY(pointerIndex);
    
                        final float dx = x - mLastTouchX;
                        final float dy = y - mLastTouchY;
    
                        mPosX += dx;
                        mPosY += dy;
    
                        invalidate();
    
                        mLastTouchX = x;
                        mLastTouchY = y;
                    }
                    else{
                        final float gx = mScaleDetector.getFocusX();
                        final float gy = mScaleDetector.getFocusY();
    
                        final float gdx = gx - mLastGestureX;
                        final float gdy = gy - mLastGestureY;
    
                        mPosX += gdx;
                        mPosY += gdy;
    
                        invalidate();
    
                        mLastGestureX = gx;
                        mLastGestureY = gy;
                    }
    
                    break;
                }
                case MotionEvent.ACTION_UP: {
                    mActivePointerId = INVALID_POINTER_ID;
                    break;
                }
                case MotionEvent.ACTION_CANCEL: {
                    mActivePointerId = INVALID_POINTER_ID;
                    break;
                }
                case MotionEvent.ACTION_POINTER_UP: {
    
                    final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) 
                            >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
                    final int pointerId = ev.getPointerId(pointerIndex);
                    if (pointerId == mActivePointerId) {
                        // This was our active pointer going up. Choose a new
                        // active pointer and adjust accordingly.
                        final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
                        mLastTouchX = ev.getX(newPointerIndex);
                        mLastTouchY = ev.getY(newPointerIndex);
                        mActivePointerId = ev.getPointerId(newPointerIndex);
                    }
                    else{
                        final int tempPointerIndex = ev.findPointerIndex(mActivePointerId);
                        mLastTouchX = ev.getX(tempPointerIndex);
                        mLastTouchY = ev.getY(tempPointerIndex);
                    }
    
                    break;
                }
            }
    
            return true;
        }
    
        @Override
        public void onDraw(Canvas canvas) {
    
            canvas.save();
    
            canvas.translate(mPosX, mPosY);
    
            if (mScaleDetector.isInProgress()) {
                canvas.scale(mScaleFactor, mScaleFactor, mScaleDetector.getFocusX(), mScaleDetector.getFocusY());
            }
            else{
                canvas.scale(mScaleFactor, mScaleFactor, mLastGestureX, mLastGestureY);
            }
            super.onDraw(canvas);
            canvas.restore();
        }
    
        private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
            @Override
            public boolean onScale(ScaleGestureDetector detector) {
                mScaleFactor *= detector.getScaleFactor();
    
                // Don't let the object get too small or too large.
                mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 10.0f));
    
                invalidate();
                return true;
            }
        }
    }