I tried making a program that flips a coin(shows image of heads first and later shows image of tails) and I encountered problems trying to have the image of the coin viewed when I ran the problem; only a blank screen would show. I don't know whether this is from an improper saving method of the jpg images or from an error in the code. I also came across an error before again coding the program where I had the heads image show and tails image not show.
CoinTest.java runs coin runner and Coin.java is the class for the program.
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class CoinTest extends JPanel
implements ActionListener
{
private Coin coin;
public CoinTest ()
{
Image heads = (new ImageIcon("quarter-coin-head.jpg")).getImage();
Image tails = (new ImageIcon("Indiana-quarter.jpg")).getImage();
coin = new Coin(heads, tails);
Timer clock = new Timer(2000, this);
clock.start();
}
public void paintComponent(Graphics g)
{
super.paintComponent(g);
int x = getWidth() / 2;
int y = getHeight() / 2;
coin.draw(g, x, y);
}
public void actionPerformed(ActionEvent e)
{
coin.flip();
repaint();
}
public static void main(String[] args)
{
JFrame w = new JFrame("Flipping coin");
w.setSize(300, 300);
w.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
CoinTest panel = new CoinTest();
panel.setBackground(Color.WHITE);
Container c = w.getContentPane();
c.add(panel);
w.setVisible(true);
}
}
Now the actual Coin class.
import java.awt.Image;
import java.awt.Graphics;
public class Coin
{
private Image heads;
private Image tails;
private int side = 1;
public Coin(Image h, Image t)
{
heads = h;
tails = t;
}
//flips the coin
public void flip()
{
if (side == 1)
side = 0;
else
side = 1;
}
//draws the appropriate side of the coin - centered in the JFrame
public void draw(Graphics g, int x, int y)
{
if (side == 1)
g.drawImage(heads, heads.getWidth(null)/3, heads.getHeight(null)/3, null);
else
g.drawImage(heads, tails.getWidth(null)/3, tails.getHeight(null)/3, null);
}
}
Firstly, ensure that both images are in the correct location to load.
Secondly, you have a typo here:
if (side == 1)
g.drawImage(heads, heads.getWidth(null)/3, heads.getHeight(null)/3, null);
else
g.drawImage(heads, tails.getWidth(null)/3, tails.getHeight(null)/3, null);
^^^^
should be tails...