I am trying to create an XML file using TinyXML2. While there are many examples and tutorials on loading, there seems to be very little on saving.
I basically want to end up with:
<node>text</node>
I know I can get the "node" parts by adding an element, but how do I set the text part? Element has a GetText
but I can find no SetText
. There is also an XMLText
class, but that has no methods for setting the text!
I built with G++ 4.2.1 on OS X 10.6, and it runs fine. Output is <Version>1.0.0</Version>
.
#include "tinyxml2.h"
using namespace tinyxml2;
int main(int argc, char* argv[])
{
tinyxml2::XMLDocument doc;
tinyxml2::XMLElement* versionNode = doc.NewElement("Version");
tinyxml2::XMLText* versionText = doc.NewText("1.0.0");
versionNode->InsertEndChild(versionText);
doc.InsertEndChild(versionNode);
XMLPrinter printer;
doc.Print();
return 0;
}