Im trying to use the social framework to present the "Post To Facebook" view controller from within Cocos2d. This is the code I would usually use in a storyboard app
if ([SLComposeViewController isAvailableForServiceType:SLServiceTypeFacebook]) {
SLComposeViewController *facebook = [[SLComposeViewController alloc] init];
facebook = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeFacebook];
[facebook setInitialText:[NSString stringWithFormat:@"text"]];
[self presentViewController:facebook animated:YES completion:nil];
[facebook setCompletionHandler:^(SLComposeViewControllerResult result) {
NSString *output;
switch (result) {
case SLComposeViewControllerResultCancelled:
output = @"Action Cancelled";
break;
case SLComposeViewControllerResultDone:
output = @"Posted";
NSUserDefaults *ud = [NSUserDefaults standardUserDefaults];
[ud setInteger:1 forKey:@"Shared"];
[ud synchronize];
default:
break;
}
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Facebook" message:output delegate:nil cancelButtonTitle:@"Okay" otherButtonTitles:nil, nil];
[alert show];
}];
}
How would I get this up and running from within Cocos2d? currently it throws up a warning for the line
[self presentViewController:facebook animated:YES completion:nil];
Thanks in advance
In cocos2d 2.0 you can use [CCDirector sharedDirector]
instead of self
.
[[CCDirector sharedDirector] presentViewController:facebook animated:YES completion:nil];
This works because CCDirector
inherits from UIViewController
.