1) If I have to develop native IOS client for a server that uses SignalR can I use
SocketRocket or UnittWebSocketClient ?
2) The client App does not use any browser will that matter ?
3) How is SignalR Different from Superwebsocket or microsoft's websocket available in .net 4.5? Dont all of them support rfc6455 protocol ?
For iOS and OSX you can use Signalr-ObjC its kept up to pretty well with the ongoing version of SignalR.