The following is code I have used to try to record skeleton frame data
using (SkeletonFrame skeletonFrame = e.OpenSkeletonFrame())
{
if (skeletonFrame == null)
return;
this.Recorder.Record(skeletonFrame);
}
if the code above is run, what information is recorded? If I were to save this information to an external file, what would I see?
Would there be coordinate information and a specific timestamp associated with each coordinate information?
Are you looking at recording the X, Y, Z data of the skeleton into a text file? It is generally easier to record the information separately in readable format. If you are looking at doing the aforementioned then this may help:
//save the XYZ of the skeleton data, but also save the XZ of depth data
private void saveCoordinates(Skeleton skeleton, string textFile)
{
StreamWriter coordinatesStream = new StreamWriter(newPath + "\\" + textFile);
foreach (Joint joint in skeleton.Joints)
{
coordinatesStream.WriteLine(joint.JointType + ", " + joint.TrackingState + ", " + joint.Position.X + ", " + joint.Position.Y + ", " + joint.Position.Z);
}
coordinatesStream.Close();
}