I was wondering how I could immediately make my sprite CCSprite *van
move automatically from the start with controllable speed like int *speed = 1, 2, 3+
. I looked around but all I found were not fitting my needs. Is there a simple solution to this problem?
You have to use a CCSpeed action:
CCSpeed* speed= [CCSpeed actionWithAction: yourMoveAction speed: 1.0f];
// yourMoveAction is an action like CCMoveTo for example
[sprite runAction: speed];
Then you can change the speed while the sprite moves with setSpeed:
[speed setSpeed: 2.0f];