I am trying to migrate from jw5 to jw6. In jw5, I included event callbacks within the player setup. For example:
var myplayer = jwplayer('container').setup({
flashplayer: /my/player.swf',
height: '100%',
width: '100%',
events: {
'onReady': function(event) {
alert ("on ready");
},
'onPlay': function(event) {
alert ("on play");
},
}
});
According to the jw5-to-jw6 migration documentation, it seems I can no longer include event callbacks within the player setup:
Removed: the events configuration block This way of adding event listeners is fully redundant with adding listeners outside the setup, both in terms of features and amount of code required.
If I understand correctly, I am supposed to specify the event callbacks this way:
myplayer.onReady( function(event){
alert('on ready');
});
myplayer.onPlay( function(event){
alert('on play');
});
My Question:
It seems to me I need to wait for the myplayer object to be ready, before I can define these myplayer event callbacks. True? How do I know when myplayer is ready, if I cannot specify the onReady event callback within the setup?
In JWPlayer6 you can add onReady
event handler the same way you add others. This works for me:
var playerInstance = jwplayer("myElement").setup({
file: "test.mp4"
});
playerInstance.onReady(function() {
console.log('ready');
playerInstance.onPlay(function() {
console.log('playing');
});
playerInstance.play();
});