cocoanseventtrackpad

Mac Cocoa: How to differentiate if a NSScrollWheel event is from a mouse or trackpad?


In my application, I want the scrolling to happen, only with scroll wheel action from a mouse and not from the two finger gesture on a trackpad. Basically, I am trying to determine if the scrollWheelEvent is generated from the mouse or trackpad, inside - (void)scrollWheel:(NSEvent *)theEvent method. From what I know so far, it seems like there is no straightforward way to accomplish this.

I tried a work around of setting a boolean variable to true and false inside -(void)beginGestureWithEvent:(NSEvent *)event; and -(void)endGestureWithEvent:(NSEvent *)event; But this is not a solution because the scrollWheel: method is getting called several times, after the endGestureWithEvent: method is called.

Here is my code:

    $BOOL fromTrackPad = NO;

    -(void)beginGestureWithEvent:(NSEvent *)event;
    {
        fromTrackPad = YES;    
    }

    -(void) endGestureWithEvent:(NSEvent *)event;
    {
        fromTrackPad = NO;    
    }

    - (void)scrollWheel:(NSEvent *)theEvent
    {
       if(!fromTrackPad)
       {
          //then do scrolling
       }
       else 
       {
         //then don't scroll
       }
    }

I know this is something that is not standard, but this is my requirement. Does anyone know a way to do this?? Thanks!


Solution

  • -[NSEvent momentumPhase] is the solution. So, the events generated from the trackpad between the beginGesture and endGesture events returns a value other than NSEventPhaseNone for -[NSEvent phase] and the trackpad events that are generated after the endGesture event returns a value other than NSEventPhaseNone for -[NSEvent momentumPhase]. The code is below,

     - (void)scrollWheel:(NSEvent *)theEvent
        {
           if(([theEvent momentumPhase] != NSEventPhaseNone) || [theEvent phase] != NSEventPhaseNone))
           {
              //theEvent is from trackpad           
           }
           else 
           {
             //theEvent is from mouse
           }
        }