javaswingjavafx-2

JavaFX equivalent of Swing's pack()


I want to resize a window to fit the contents of the window. In Swing there is the pack() method. Is there a similar method to do this in JavaFX?

What I am trying to do is to create a confirmation dialog. When I create the dialog, it is wider than the contents, so I was asking myself if I need something like the pack method.

Here is a screenshot of what is happening: enter image description here

And here is my code:

mainClass.getPrimaryStage().setOnCloseRequest(new EventHandler<WindowEvent>() {
    @Override
    public void handle(final WindowEvent e) {
        e.consume();

        final Stage dialog = new Stage();
        dialog.setTitle("Confirm Before Exit");
        dialog.setResizable(false);
        dialog.initOwner(mainClass.getPrimaryStage());
        dialog.initModality(Modality.APPLICATION_MODAL);

        FlowPane buttons = new FlowPane(10,10);
        buttons.setAlignment(Pos.CENTER);
        Button yes = new Button("Yes");
        Button no = new Button("No");
        buttons.getChildren().addAll(yes, no);
        VBox box = new VBox();
        box.setAlignment(Pos.CENTER);
        box.setSpacing(10);
        box.getChildren().addAll(new Label("Do you really want to exit?"), buttons);

        yes.setOnAction(new EventHandler<ActionEvent>() {
            @Override
            public void handle(ActionEvent t) {
                Platform.exit();
            }
        });
        no.setOnAction(new EventHandler<ActionEvent>() {
            @Override
            public void handle(ActionEvent t) {
                dialog.close();
            }
        });

        Scene s = new Scene(box);
        dialog.setScene(s);
        dialog.show();
    }
});

Solution

  • Try using sizeToScene() I think this is it what you want. Let me give an example:

    JavaFX stage fitted to a button

    import javafx.application.Application;
    import javafx.event.ActionEvent;
    import javafx.event.EventHandler;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.layout.StackPane;
    import javafx.stage.Stage;
    
    public class NewFXMain extends Application {
    
        public static void main(String[] args) {
            launch(args);
        }
    
        @Override
        public void start(Stage primaryStage) {
            primaryStage.setTitle("Hello World!");
            Button btn = new Button();
            btn.setText("Say 'Hello World'");
            btn.setOnAction(new EventHandler<ActionEvent>() {
                @Override
                public void handle(ActionEvent event) {
                    System.out.println("Hello World!");
                }
            });
    
            StackPane root = new StackPane();
            root.getChildren().add(btn);
            primaryStage.setScene(new Scene(root));
            primaryStage.sizeToScene();
            primaryStage.show();
        }
    }