objective-cbuttoncocos2d-iphoneccmenuitemccmenu

How to receive touch from two buttons in the same time with cocos2d?


I'm working with cocos2d now and I've got some menu.

menu = [CCMenu menuWithItems:btn1, btn2, btn3, btn4, btnMenu, nil];

I've got method to handle taps. btn1, btn2, btn3, btn4 are in the same menu and every button has the same method to handle taps. On Cocoa Touch it's working correctly: 4 buttons tapped in one time - four taps received. With cocos2d: four buttons tapped - one received.

Where is the problem, and how can i do this correctly?


Solution

  • Create different menu.

    menu1 = [CCMenu menuWithItems:btn1, btn2, nil];
    menu2 = [CCMenu menuWithItems: btn3, btn4, nil];