I got a problem with the different languages on my game. I publish my game from Flash Professional CS5.5 to AIR for Android and AIR for iOS.
All languages are fine, except chinese, korean, russian. What do I need to do to display them?
I'm using an embeded font (arial) and I tested in word to display my texts in arial an there's no problem at all.
I tested this in my swf:
When I write the chinese text in a textfield, than the text will be displayed correctly, but when the text is dynamically added with the string-xml data the text will not be displayed correctly (only brackets and digits).
I hope you can help me.
Thanks and greetings
In the end the problem was solved when I removed all embeded fonts.
The mainproblem with this resolve is, that all fonts are displayed in "sans" and you don't have uniquenes inside your game.