I am using the action script below to rotate my cube.
I how ever have the problem of it rotating from the wrong center point even though I have set it to the middle.
I am aware that this can be done using action script just wondering about the syntax or any simple suggestions.
function cubeRotate(e:Event){
mycube3d.rotationY = mycube3d.rotationY+1;
mycube3d.rotationX = mycube3d.rotationX+1;
}
stage.addEventListener(Event.ENTER_FRAME,cubeRotate);
setRegPoint(book, book.width / 2, book.height / 2);
function setRegPoint(obj:DisplayObjectContainer, newX:Number, NewY:Number):void {
var bounds:Rectangle = obj.getBounds(obj.parent);
var currentRegZ:Number = obj.z - bounds.top;
var zOffset:Number = -50 - currentRegZ;
obj.z += zOffset;
for(var i:int = 0; i < obj.numChildren; i++) {
obj.getChildAt(i).z -= zOffset;
}
}
function cubeRotate(e:Event){
book.rotationY = book.rotationY+1
book.rotationX = book.rotationX+1
}
stage.addEventListener(Event.ENTER_FRAME,cubeRotate)