I've two files:
lib.c
#include<stdio.h>
void hi() {
printf("Hi i'm a library function in lib.so\n");
}
and main.c
#include<stdio.h>
#include<dlfcn.h>
/* based on Jeff Scudder's code */
int main() {
void *SharedObjectFile;
void (*hi)();
// Load the shared libary;
SharedObjectFile = dlopen("./lib.so", RTLD_LAZY);
// Obtain the address of a function in the shared library.
ciao = dlsym(SharedObjectFile, "hi");
// Use the dynamically loaded function.
(*hi)();
dlclose(SharedObjectFile);
}
And I've tried to build an executables using the following commands:
export LD_LIBRARY_PATH=
pwd
gcc -c -fpic lib.c
gcc -shared -lc -o lib.so lib.o
gcc main.c -ldl
And it works pretty well. Then I've tried to export my program on Android (Nexus One, with ARM-v7-0a arch) using the following commands:
export LD_LIBRARY_PATH=
pwd
arm-none-linux-gnueabi-gcc -c -fpic lib.c
arm-none-linux-gnueabi-gcc -shared -lc -o lib.so lib.o
arm-none-linux-gnueabi-gcc main.c -ldl -o main
adb push main /system/app
The result of executing ./main on the correct folder on my smartphone is just:
./main: not found
even if my file is right there!
Am I missing anything during the cross-compile process? Any help? I'm using the cross-compiler from CodeSourcery and it works well for static programs without .so libraries. Thanks
EDIT: as Igor states below, that was a linker issue. This command fixes it:
arm-none-linux-gnueabi-gcc -o test main.c -Wl,--dynamic-linker=/system/bin/linker -ldl
in my very case I need other libraries because in /system/lib/ there are no many .so files.
The "not found" message refers not to the shared object but to the dynamic linker. Linux uses /lib/ld-linux.so.2
(or /lib64/ld-linux-x86-64.so.2
for x64) while Android uses /bin/linker
. You can check which dynamic loader your program uses with readelf -l
, e.g.:
Program Headers:
Type Offset VirtAddr PhysAddr FileSiz MemSiz Flg Align
PHDR 0x000034 0x08048034 0x08048034 0x00100 0x00100 R E 0x4
INTERP 0x000134 0x08048134 0x08048134 0x00013 0x00013 R 0x1
[Requesting program interpreter: /lib/ld-linux.so.2]
You can specify a linker to use with ld's --dynamic-linker
switch, but there are likely to be other differences. For example, Android uses a stripped-down libc implementation called bionic, and it may be missing functionality that your program relies on, or have different behavior.
You should use NDK or another Android-targeted toolchain when compiling programs for Android. Even though it's based on Linux kernel, the differences are large enough that Linux-targeted toolchains are not sufficient.