openlaszlolzx

How do you add a new attribute to a dataset node in OpenLaszlo platform?


How do you add a brand new attribute to a node in an OpenLaszlo XML dataset?


Solution

  • The way to do this is to use the lz.datapointer.setNodeAttribute() function. If you use the setNodeAttribute() function with an attribute name that does not already appear on the node, a new one will be created.

    In the sample OpenLaszlo application below, if you press the button titled [displayXML] after you compile the program, you will see the XML dataset before any changes are made does not contain any "fav_saying" attribute.

    After you click the [updateAttribute] button to add the favorite saying for Homer via the setNodeAttribute() method, you can then click the [displayXML] button again and you will see that an attribute called 'fav_saying' has been added to the XML dataset.

    <canvas height="665" width="1000" layout="axis: x" debug="true">
    

    <dataset name="myData">
      <myXML>
          <person firstname="Homer" lastname="Simpson" />
          <person firstname="Marge" lastname="Simpson" />
          <person firstname="Montgomery" lastname="Burns" />
      </myXML>
    </dataset>

    <button text="displayXML">

    <handler name="onclick">
      Debug.write(canvas.myData.serialize());
    </handler>
    

    </button>

    <button text="updateAttribute">

    <handler name="onclick">  
    
      var dp = canvas.myData.getPointer(); // get datapointer to XML data
      dp.setXPath('myXML/person[@firstname="Homer"]'); // set xpath to Homer Simpson
    
      dp.setNodeAttribute('fav_saying', 'DOH!');
    
    </handler>
    

    </button>

    </canvas>

    You will also see that multiple calls to setNodeAttribute() will not add additional 'fav_saying' attributes. If the program used a different value for the saying every time then the value in the 'fav_saying' attribute would change but there would still only be one 'fav_saying' attribute.