Possible Duplicate:
Human factors design (meeting psychological needs in UI design)
What should a developer know about user interface design, usability and less technical aspects of human computer interaction?
What knowledge of usage scenarios, user behavior patterns and the psychology of user to computer interaction should we embrace to design effective software that helps users solve their problems in a natural and uncomplicated way without building barriers and creating obstacles?
There is much more to design of software than building the architecture, implementing the requirements and creating a nice-looking interface. A beautiful interface may not necessarily be useful and effective, and vice versa, an ugly software utility can become a favorite tool for many users. What at least basic knowledge should a decent developer or designer have to smooth the user experience?
Please focus on one issue per answer, describe a problem, bring examples, how the user experience is impaired and what are the ways to address the situation.
I will start:
PROBLEM: Interfaces with lots of controls and options immediately on one screen can be overwhelming to users. They will have to waste time looking through all of them trying to locate the one option they need. They'll also get distracted in the process, see one more feature, go there to learn about it and maybe read help to see if it can solve their problems, then another one and so on until they are completely lost.
EXAMPLE: As a good example I will cite the Microsoft Word (as well as other Office applications) of pre-2007 version. The sheer amount of menus and options has always scared me. I managed to remember where were the options I needed most often but that's it. Everything extra, I tend to google for things I need to learn where this particular feature is located in the forest of options.
SOLUTION: Hide out all extra options behind a few menus and submenus logically structured for the user to be able to locate them through the process of logical thinking. The 2007 redesign has obviously taken the problem into account by grouping the options into tabs. I found many new options I needed without googling but just by thinking where it could belong and looking there. Not that it has always worked, but the improvement can be felt.
Now, what are your ideas?
Useful and effective interfaces are beautiful. Look at them as a UI designer, not as an art major. :-)