clocalhostclient-server

Client server connection on loopback interface


I'm trying to test a client-server simple implementation using localhost address. Here's the code.

Server:

/*
 * Sequential busy-waiting
 */
int main(int argc, char** argv) {

    int opt, client_addr_l, errsv;
    unsigned short port;
    struct sockaddr_in server_addr, client_addr;

    /* ... */

    printf("Port number retrieved (%d), server is starting ...\n", port);

    /*TCP Socket creation*/
    sock_ds = socket(AF_INET, SOCK_STREAM, 0); 
    if(sock_ds == -1){
        fprintf(stderr, "Socket creation error: %s\n", strerror(errno));
        exit(EXIT_FAILURE);
    }

    /*Server address binding*/
    memset(&server_addr, 0, sizeof(server_addr));
    server_addr.sin_family = AF_INET;
    server_addr.sin_port = htons(port);
    server_addr.sin_addr.s_addr = INADDR_ANY;

   /*!!!! */
   int optval = 1;                                      
   if( (setsockopt(sock_ds,SOL_SOCKET,SO_REUSEADDR,&optval,sizeof(optval))) == -1 ) {                
       printf("Error on setsockopt\n");                         
       exit(EXIT_FAILURE);                                  
   }
  /*????*/

   if(bind(sock_ds, (struct sockaddr*)&server_addr, sizeof(server_addr)) == -1){
       fprintf(stderr, "Address binding error\n");
       exit(EXIT_FAILURE);
   }

   /*Server with passive socket*/
   if(listen(sock_ds, SOMAXCONN) == -1){
       fprintf(stderr, "Listen call error: %s\n", strerror(errno));
       exit(EXIT_FAILURE);
   }

   while(1){
       memset(&client_addr, 0, sizeof(client_addr));
       acc_sock_ds = accept(sock_ds, (struct sockaddr *)&client_addr, &client_addr_l);
       printf("DEBUG: LINE201, acc_sock_ds = %d\n", acc_sock_ds);
       /*Connect error management*/
       if(acc_sock_ds == -1){
           fprintf(stderr, "Fatal error on accept %d(%s)\n"
                   , errsv, strerror(errsv));
            exit(EXIT_FAILURE);
       }

       //sin_addr to ASCII (string) );
       printf("Connected with: %s\n", inet_ntoa(client_addr.sin_addr)); 

       /*...*/     

       close(acc_sock_ds);

      /*...*/
    }

/*...*/

}

Client:

 int main(){

    int sock_ds;
    struct sockaddr_in remote_addr;
    struct hostent *hp;

    /*TCP Socket creation*/
    sock_ds = socket(AF_INET, SOCK_STREAM, 0); 
    if(sock_ds == -1){
        fprintf(stderr, "Socket creation error\n");
        exit(EXIT_FAILURE);
    }

    remote_addr.sin_family = AF_INET;
    remote_addr.sin_port = htons(25556);

    hp = gethostbyname("localhost");
    bcopy(hp -> h_addr, &remote_addr.sin_addr, hp -> h_length); //fills address entry

   if(connect(sock_ds, (struct sockaddr*)&remote_addr, sizeof(remote_addr)) == -1){ //connection attempt
       fprintf(stderr, "Connect failure(%s)\n", strerror(errno));
       exit(EXIT_FAILURE);        
   }

   /*...*/

}

When i run them on two different terminals server returns me:

Port number retrieved (25556), server is starting ...
Server is ready. Waiting for client connections.
DEBUG: LINE201, acc_sock_ds = 4
Connected with: 0.0.0.0

My question is: why does the client address retrieved by the server is 0.0.0.0. It should not be 127.0.0.1?


Solution

  • It looks like you are passing the third parameter to accept() uninitialized, it should be set at the size of the second parameter. In addition to that, it should be a socklen_t, not an int, see http://pubs.opengroup.org/onlinepubs/009695399/functions/accept.html

    Could try by declaring client_addr_l as a socklen_t, then setting it to sizeof( struct sockaddr_in) before passing to accept() ?

    I'm guessing its unitialized value is zero, so accept() cannot set the remote address to your client_addr as it has a zero size. So, client_addr is untouched and, as you zeroed it earlier, you get 0.0.0.0.