Is there a way to put limits on the OrbitControls.js
? Imagine I'm creating something above the ground, I wouldn't like the camera to go below the ground, know what I mean?! The same things goes for zoom in and zoom out. Is there a way to set some variables to limit that because I don't want the camera getting to close or too far away?
Zoom in / zoom out:
this.minDistance = 0;
this.maxDistance = Infinity;
Where to stop rotation :
this.minPolarAngle = 0; // radians
this.maxPolarAngle = Math.PI; // radians
Don't let to go below the ground:
controls.maxPolarAngle = Math.PI/2;