The following code will always throw UnuthorizedAccessException (MemoryStream's internal buffer cannot be accessed.)
byte[] buf1 = { 2, 3, 5, 7, 11 };
var ms = new MemoryStream(buf1);
byte[] buf2 = ms.GetBuffer(); // exception will be thrown here
This is in a plain old console app and I'm running as an admin. I can't imagine a more privileged setting I could give this code. So why can't I get at this buffer? (And if nobody can, what's the point of the GetBuffer method?)
The MSDN docs say
To create a MemoryStream instance with a publicly visible buffer, use MemoryStream, MemoryStream(array[], Int32, Int32, Boolean, Boolean), or MemoryStream(Int32).
Am I not doing that?
P.S. I don't want to use ToArray() because that makes a copy.
Here is the documentation for MemoryStream(byte[])
constructor that you're using. It specifically says:
This constructor does not expose the underlying stream. GetBuffer throws UnauthorizedAccessException.
You should use MemoryStream(Byte[], Int32, Int32, Boolean, Boolean)
constructor instead, with publiclyVisible = true
.