I have a problem with ev_timer of libev, please look at the code below:
static void timeout_cb(struct ev_loop *loop, ev_timer *timer, int revent) {
printf("got an timeout event, current time %s\n", get_current_time());
}
int main(int argc, char *argv[]) {
struct ev_loop *loop = ev_loop_new(0);
ev_timer_init(&timer, timeout_cb, 5.0, 0.0);
ev_timer_start(loop, &timer);
ev_run(loop, EVRUN_NOWAIT); // callback should not be called
ev_timer_stop(loop, &timer); // stop the timer
sleep(5); // sleep 5 seconds, 5 is also the timer's timeout value
// restart timer
ev_timer_init(&timer, timeout_cb, 5.0, 0.0);
ev_timer_start(loop, &timer);
printf("timer start at: %s\n", get_current_time());
printf("timer remaining: %f\n", ev_timer_remaining(loop, &timer));
ev_run(loop, EVRUN_NOWAIT);
return 0;
}
The output is:
timer start at: 14:53:49:137
timer remaining: 5.0000
got an timeout event, current time 14:53:49:137
This is strange, because after restart the timer the timer is trigger immediately, but it should be 5 second later. I found the reason is sleep(5). I change it to sleep(4) then the timer callback will not be called. I'm confused about the liebev's timer functionality. Do I have misunderstand about the timer? And how to let timer callback called after timeout elapse after timer is restart?
I don't claim to be an expert in libev, but I found that using the ev_suspend(loop) and ev_resume(loop) will prevent the behaviour you are seeing. From the man page:
ev_suspend (loop) ev_resume (loop) These two functions suspend and resume an event loop, for use when the loop is not used for a while and timeouts should not be processed.
E.g.:
ev_run(loop, EVRUN_NOWAIT); // callback should not be called
ev_timer_stop(loop, &timer); // stop the timer
ev_suspend(loop); // suspend timer processing
sleep(5); // sleep 5 seconds, 5 is also the timer's timeout value
ev_resume(loop); // resume timer processing
// restart timer
ev_timer_init(&timer, timeout_cb, 5.0, 0.0);
ev_timer_start(loop, &timer);
Also I found that another possible solution is to use ev_timer_again() instead of ev_timer_start() which also prevents the behaviour you reported.
E.g.:
ev_timer_stop(loop, &timer); // stop the timer
sleep(5); // sleep 5 seconds, 5 is also the timer's timeout value
// restart timer
ev_timer_again(loop, &timer);