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relationship/comparison between X3D, SVG, WebGL, VRML reading?


I'm trying to be get an idea what the relationship between each of these are. Such as:

I'm sure these questions have been asked before and someone has written a nice article summarizing this information so that people like me who want to learn and use one of them can make an informed decision without worrying about future compatibility/migration issues.

Is there any recommended reading addressing all these and related technologies?


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