When testing our app on a device running on iOS7, the app crashes whenever [[[Everyplay sharedInstance] capture] startRecording] is called.
We are unable to trace WHAT is crashing, i.e. pinpointing a specific library or class, as the debugger spits out an error with a memory address in assembly.
The version 1.5 of the Everyplay SDK has work arounds for iOS 7 beta 2 to the crash bugs we've seen so far. Please give it a try: https://github.com/everyplay/everyplay-ios-sdk