I've encountered this situation so many times...
enum Fruit {
Apple,
Banana,
Pear,
Tomato
};
Now I have Fruit f; // banana
and I want to go from f
to the string "Banana"
; or I have string s = "Banana"
and from that I want to go to Banana // enum value or int
.
So far I've been doing this.. Assuming the enum is in Fruit.h:
// Fruit.cpp
const char *Fruits[] = {
"Apple",
"Banana",
"Pear",
"Tomato",
NULL
};
Obviously that's a messy solution. If a developer adds a new fruit to the header and doesn't add a new entry in Fruits[] (can't blame him, they have to be in two different files!) the application goes boom.
Is there a simple way to do what I want, where everything is in one file? Preprocessor hacks, alien magic, anything..
PS: This, contrary to reflection "for everything", would be really trivial to implement in compilers. Seeing how common a problem it is (at least for me) I really can't believe there is no reflective enum Fruit
.. Not even in C++0x.
PS2: I'm using C++ but I tagged this question as C as well because C has the same problem. If your solution includes C++ only things, that's ok for me.
This one requires the fruits to be defined in an external file. This would be the content of fruit.cpp:
#define FRUIT(name) name
enum Fruit {
#include "fruit-defs.h"
NUM_FRUITS
};
#undef FRUIT
#define FRUIT(name) #name
const char *Fruits [] = {
#include "fruit-defs.h"
NULL
};
#undef FRUIT
And this would be fruit-defs.h:
FRUIT(Banana),
FRUIT(Apple),
FRUIT(Pear),
FRUIT(Tomato),
It works as long as the values start in 0 and are consecutive...
Update: mix this solution with the one from Richard Pennington using C99 if you need non-consecutive values. Ie, something like:
// This would be in fruit-defs.h
FRUIT(Banana, 7)
...
// This one for the enum
#define FRUIT(name, number) name = number
....
// This one for the char *[]
#define FRUIT(name, number) [number] = #name