I understand I can rotate text like this:
<TextBlock Text="4:00">
<TextBlock.RenderTransform>
<RotateTransform Angle="-90"/>
</TextBlock.RenderTransform>
</TextBlock>
But how can I use the RenderTransform
property of TextBlock
directly like:
<TextBlock Text="4:00" RenderTransform="<How does this work?>"/>
to avoid the inner code? Maybe a general tutorial for how this works would be good as well.
RenderTransform property is of type Transform
which can mean many possible transform types. So you can`t assign it to some type that has some properties using just a string by default.
If you want to to conserve space though, you can define your RotateTransform in resources, and give it some key:
<Window.Resources>
<RotateTransform x:Key="myRotateTransform" Angle="-90" />
</Window.Resources>
Then just use it like that:
<TextBlock Text="4:00" RenderTransform="{StaticResource myRotateTransform}" />
This will work even better if you need to apply same transform to several controls too, because you can edit it in just one place.