I found this script for creating iOS icons online and I want to edit it so it works on the currently opened file instead of the file opener thingy (programmingnoob language). I'm creating a tool with Adobe configurator 4 to help me speed up my icon design process.
try
{
// Prompt user to select iTunesArtwork file. Clicking "Cancel" returns null.
var iTunesArtwork = File.openDialog("Select a sqaure PNG file that is at least 1024x1024.", "*.png", false);
if (iTunesArtwork !== null)
{
var doc = open(iTunesArtwork, OpenDocumentType.PNG);
if (doc == null)
{
throw "Something is wrong with the file. Make sure it's a valid PNG file.";
}
var startState = doc.activeHistoryState; // save for undo
var initialPrefs = app.preferences.rulerUnits; // will restore at end
app.preferences.rulerUnits = Units.PIXELS; // use pixels
if (doc.width != doc.height)
{
throw "Image is not square";
}
else if ((doc.width < 1024) && (doc.height < 1024))
{
throw "Image is too small! Image must be at least 1024x1024 pixels.";
}
else if (doc.width < 1024)
{
throw "Image width is too small! Image width must be at least 1024 pixels.";
}
else if (doc.height < 1024)
{
throw "Image height is too small! Image height must be at least 1024 pixels.";
}
// Folder selection dialog
var destFolder = Folder.selectDialog( "Choose an output folder");
if (destFolder == null)
{
// User canceled, just exit
throw "";
}
// Save icons in PNG using Save for Web.
var sfw = new ExportOptionsSaveForWeb();
sfw.format = SaveDocumentType.PNG;
sfw.PNG8 = false; // use PNG-24
sfw.transparency = true;
doc.info = null; // delete metadata
var icons = [
{"name": "iTunesArtwork@2x", "size":1024},
{"name": "iTunesArtwork", "size":512},
{"name": "Icon", "size":57},
{"name": "Icon@2x", "size":114},
{"name": "Icon-72", "size":72},
{"name": "Icon-72@2x", "size":144},
{"name": "Icon-Small", "size":29},
{"name": "Icon-Small@2x", "size":58},
{"name": "Icon-Small-50", "size":50},
{"name": "Icon-Small-50@2x", "size":100}
];
var icon;
for (i = 0; i < icons.length; i++)
{
icon = icons[i];
doc.resizeImage(icon.size, icon.size, // width, height
null, ResampleMethod.BICUBICSHARPER);
var destFileName = icon.name + ".png";
if ((icon.name == "iTunesArtwork@2x") || (icon.name == "iTunesArtwork"))
{
// iTunesArtwork files don't have an extension
destFileName = icon.name;
}
doc.exportDocument(new File(destFolder + "/" + destFileName), ExportType.SAVEFORWEB, sfw);
doc.activeHistoryState = startState; // undo resize
}
alert("iOS Icons created!");
}
}
catch (exception)
{
// Show degbug message and then quit
if ((exception != null) && (exception != ""))
alert(exception);
}
finally
{
if (doc != null)
doc.close(SaveOptions.DONOTSAVECHANGES);
app.preferences.rulerUnits = initialPrefs; // restore prefs
}
Change these lines
var iTunesArtwork = File.openDialog("Select a sqaure PNG file that is at least
1024x1024.", "*.png", false);
if (iTunesArtwork !== null)
{
var doc = open(iTunesArtwork, OpenDocumentType.PNG);
to say
var doc = app.activeDocument;