What piccolo example below should actually do? I draws nothing for me. And paint method never called:
package test.piccolo;
import java.awt.Graphics2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Rectangle2D;
import edu.umd.cs.piccolo.PNode;
import edu.umd.cs.piccolo.nodes.PText;
import edu.umd.cs.piccolo.util.PPaintContext;
import edu.umd.cs.piccolox.PFrame;
public class SimpleEllipseNode extends PNode {
private Ellipse2D ellipse;
// This nodes uses an internal Ellipse2D to define its shape.
public Ellipse2D getEllipse() {
if (ellipse == null)
ellipse = new Ellipse2D.Double();
return ellipse;
}
// This method is important to override so that the geometry of
// the ellipse stays consistent with the bounds geometry.
public boolean setBounds(double x, double y, double width, double height) {
if (super.setBounds(x, y, width, height)) {
ellipse.setFrame(x, y, width, height);
return true;
}
return false;
}
// Non rectangular subclasses need to override this method so
// that they will be picked correctly and will receive the
// correct mouse events.
public boolean intersects(Rectangle2D aBounds) {
return getEllipse().intersects(aBounds);
}
// Nodes that override the visual representation of their super
// class need to override a paint method.
public void paint(PPaintContext aPaintContext) {
Graphics2D g2 = aPaintContext.getGraphics();
g2.setPaint(getPaint());
g2.fill(getEllipse());
}
public static void main(String[] args) {
PFrame frame = new PFrame() {
@Override
public void initialize() {
PNode aNode = new SimpleEllipseNode();
//PNode aNode = new PText("Hello World!");
// Add the node to the canvas layer so that it
// will be displayed on the screen.
getCanvas().getLayer().addChild(aNode);
}
};
}
}
The ellipse is not painted probably because the bounds of SimpleEllipseNode
are empty. Add these lines to initialize()
:
aNode.setPaint(Color.RED);
aNode.setBounds(0, 0, 100, 100);
And it should paint a red ellipse. There is an NPE in setBounds()
since the ellipse
is not initialized yet. This can be fixed by adding getEllipse();
as a first line in setBounds()
.
Not sure what is the reason behind overriding paint()
and setBounds()
, as usually you can get away easily by using compositional nodes. For example:
import java.awt.Color;
import edu.umd.cs.piccolo.nodes.PPath;
import edu.umd.cs.piccolox.PFrame;
public class SimpleEllipseNode {
public static void main(final String[] args) {
PFrame frame = new PFrame() {
@Override
public void initialize() {
final PPath circle = PPath.createEllipse(0, 0, 100, 100);
circle.setPaint(Color.RED);
getCanvas().getLayer().addChild(circle);
}
};
}
}