iosobjective-ccgcontextref

Invalid context warnings with CGContextSetFillColorWithColor


I'm writing an app for the iPad and on iOS 7 I get a littany of warnings in the console along the line of:

<Error>: CGContextSetFillColorWithColor: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context  and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.

I think the code it's complaining about is in a custom toolbar I'd implemented. The design called for a gradient in the toolbar, which I implemented thusly:

- (void)drawRect:(CGRect)rect
{
    CGContextRef context = UIGraphicsGetCurrentContext();

    UIColor *startcolor = [UIColor colorWithRed:0.263 green:0.263 blue:0.263 alpha:1];
    UIColor *endColor = [UIColor clearColor];

    CGRect paperRect = self.bounds;

    drawLinearGradient(context, paperRect, startcolor.CGColor, endColor.CGColor);
}

Where drawLinearGradient(...) is:

void drawLinearGradient(CGContextRef context, 
                        CGRect rect, CGColorRef startColor, CGColorRef endColor)
{
    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    CGFloat locations[] = { 0.0, 1.0 };

    NSArray *colors = @[(__bridge id) startColor, (__bridge id) endColor];

    CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, (__bridge CFArrayRef) colors, locations);

    CGPoint startPoint = CGPointMake(CGRectGetMinX(rect), CGRectGetMidY(rect));
    CGPoint endPoint = CGPointMake(CGRectGetMaxX(rect) - 120, CGRectGetMidY(rect));

    CGContextSaveGState(context);
    CGContextAddRect(context, rect);
    CGContextClip(context);
    CGContextDrawLinearGradient(context, gradient, startPoint, endPoint, 0);
    CGContextRestoreGState(context);

    CGGradientRelease(gradient);
    CGColorSpaceRelease(colorSpace);
}

I get that it's possible the context I'm being given back is 0x0, but how would I address this issue?


Solution

  • if the bounds are zero, don't draw anything. CG doesn't like that :/

    Don't ask for the context in that case!