I am using Visual Studio 2010 to create a small c++ executable. Since I now want to use a different editor I have to call cl.exe and link.exe from the command line.
It is great that VS provides the used command-lines in Project->Properties->C/C++->Commandline
and ->Linker->CommandLine
however, they dont work quite like they should:
In the compiler command line I added /c
and removed the file-renaming-stuff /Fp /Fa /Fo /Fd
(http://msdn.microsoft.com/en-us/library/fwkeyyhe.aspx)
In the linker command line I removed the /MANIFEST
and /Manifest
(http://msdn.microsoft.com/en-us/library/y0zzbyt4.aspx)
the result is this:
cl.exe main.cpp /c /Zi /nologo /W3 /WX-
/O1 /Oi /Os /Oy /GL
/D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE"
/Gm- /EHsc /GS /Gy /fp:precise
/Zc:wchar_t /Zc:forScope /Gd /analyze- /errorReport:queue
link.exe *.obj /OUT:"test2.exe" /INCREMENTAL:NO /NOLOGO
"kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib"
"comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib"
"oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib"
/ALLOWISOLATION /MANIFESTUAC:"level='asInvoker' uiAccess='false'"
/DEBUG /PDB:"F:\prj\visualstudio2010\test2\Release\test2.pdb"
/SUBSYSTEM:CONSOLE /OPT:REF /OPT:ICF
/PGD:"F:\prj\visualstudio2010\test2\Release\test2.pgd"
/LTCG /TLBID:1 /DYNAMICBASE /NXCOMPAT /MACHINE:X86 /ERRORREPORT:QUEUE
The resulting exe works the same way as if i had built it using the GUI, but the problem is that it is 145kb instead of 22kb for some reason. Should I just accept that or is there something obvious that the GUI has and that I am missing?
You can see full build log, including command line switches, in the project output directory, program_name.log
file. You can also build the project from command line: http://msdn.microsoft.com/en-us/library/vstudio/xee0c8y7.aspx