objective-cxcodescringo

Undefined symbols for architecture i386 - Updated Scringo


I know this has been asked before and I have been through the many answers but I am still unable to resolve this after hours of trying.

I updated my Scringo and Facebook SDK's and I am now facing this problem:

Ld /Users/Mike/Library/Developer/Xcode/DerivedData/Game_Count-hekdkbexjjzgzzaikucywmaarygl/Build/Products/Game\ Count-iphonesimulator/Game\ Count.app/Game\ Count normal i386
cd "/Users/Mike/Documents/XCode Projects/Game Count"
setenv IPHONEOS_DEPLOYMENT_TARGET 6.0
setenv PATH "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch i386 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk -L/Users/Mike/Library/Developer/Xcode/DerivedData/Game_Count-hekdkbexjjzgzzaikucywmaarygl/Build/Products/Game\ Count-iphonesimulator -L/Users/Mike/Documents/XCode\ Projects/Game\ Count/Libraries/Flurry -F/Users/Mike/Library/Developer/Xcode/DerivedData/Game_Count-hekdkbexjjzgzzaikucywmaarygl/Build/Products/Game\ Count-iphonesimulator -F/Users/Mike/Documents/XCode\ Projects/Game\ Count/Libraries/RevMob -F/Users/Mike/Documents/XCode\ Projects/Game\ Count/Libraries/Scringo -F/Users/Mike/Documents/FacebookSDK -F/Users/Mike/Documents/XCode\ Projects/Game\ Count/Game\ Count -filelist /Users/Mike/Library/Developer/Xcode/DerivedData/Game_Count-hekdkbexjjzgzzaikucywmaarygl/Build/Intermediates/Game\ Count.build/Game\ Count-iphonesimulator/Game\ Count.build/Objects-normal/i386/Game\ Count.LinkFileList -Xlinker -objc_abi_version -Xlinker 2 -fobjc-arc -fobjc-link-runtime -Xlinker -no_implicit_dylibs -mios-simulator-version-min=6.0 -lsqlite3 -framework Security -framework Scringo -framework MobileCoreServices -framework AddressBook -framework CoreText -framework Twitter -framework MapKit -framework CoreLocation -lz -framework QuartzCore -framework EventKitUI -framework EventKit -framework FacebookSDK -framework CoreTelephony -framework CoreMedia -framework AVFoundation -framework CFNetwork -framework RevMobAds -framework SystemConfiguration -lFlurry_4.3.0 -framework CoreGraphics -framework StoreKit -framework Accounts -framework MediaPlayer -framework AudioToolbox -framework MessageUI -weak_framework AdSupport -framework iAd -framework Social -framework UIKit -framework Foundation -Xlinker -dependency_info -Xlinker /Users/Mike/Library/Developer/Xcode/DerivedData/Game_Count-hekdkbexjjzgzzaikucywmaarygl/Build/Intermediates/Game\ Count.build/Game\ Count-iphonesimulator/Game\ Count.build/Objects-normal/i386/Game\ Count_dependency_info.dat -o /Users/Mike/Library/Developer/Xcode/DerivedData/Game_Count-hekdkbexjjzgzzaikucywmaarygl/Build/Products/Game\ Count-iphonesimulator/Game\ Count.app/Game\ Count

Undefined symbols for architecture i386:
  "_OBJC_CLASS_$_FBWebDialogs", referenced from:
      objc-class-ref in Scringo
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)

I have check all my framework dependancies and they are all there. I have no idea to check which .m file is supposed to be included in the "Compile Sources" in Build Settings.

Any insight would be greatly appreciated.


Solution

  • Make sure you're using the latest Facebook SDK (or at least 3.5) when using the latest Scringo versions. It is probably some mismatch in the library versions.