javascriptc++language-agnosticpow

Why is Math.pow(0, 0) === 1?


We all know that 00 is indeterminate.

But, javascript says that:

Math.pow(0, 0) === 1 // true

and C++ says the same thing:

pow(0, 0) == 1 // true

WHY?

I know that:

>Math.pow(0.001, 0.001)
0.9931160484209338

But why does Math.pow(0, 0) throw no errors? Or maybe a NaN would be better than 1.


Solution

  • In C++ The result of pow(0, 0) the result is basically implementation defined behavior since mathematically we have a contradictory situation where N^0 should always be 1 but 0^N should always be 0 for N > 0, so you should have no expectations mathematically as to the result of this either. This Wolfram Alpha forum posts goes into a bit more details.

    Although having pow(0,0) result in 1 is useful for many applications as the Rationale for International Standard—Programming Languages—C states in the section covering IEC 60559 floating-point arithmetic support:

    Generally, C99 eschews a NaN result where a numerical value is useful. [...] The results of pow(∞,0) and pow(0,0) are both 1, because there are applications that can exploit this definition. For example, if x(p) and y(p) are any analytic functions that become zero at p = a, then pow(x,y), which equals exp(y*log(x)), approaches 1 as p approaches a.

    Update C++

    As leemes correctly pointed out I originally linked to the reference for the complex version of pow while the non-complex version claims it is domain error the draft C++ standard falls back to the draft C standard and both C99 and C11 in section 7.12.7.4 The pow functions paragraph 2 says (emphasis mine):

    [...]A domain error may occur if x is zero and y is zero.[...]

    which as far as I can tell means this behavior is unspecified behavior Winding back a bit section 7.12.1 Treatment of error conditions says:

    [...]a domain error occurs if an input argument is outside the domain over which the mathematical function is defined.[...] On a domain error, the function returns an implementation-defined value; if the integer expression math_errhandling & MATH_ERRNO is nonzero, the integer expression errno acquires the value EDOM; [...]

    So if there was a domain error then this would be implementation defined behavior but in both the latest versions of gcc and clang the value of errno is 0 so it is not a domain error for those compilers.

    Update Javascript

    For Javascript the ECMAScript® Language Specification in section 15.8 The Math Object under 15.8.2.13 pow (x, y) says amongst other conditions that:

    If y is +0, the result is 1, even if x is NaN.