I haven't found an answer in my search, there are a few answers on SO but they didn't work for me.
I have 2 markers on the map and I am using LatLngBounds builder in order to let the camera zoom to the right zoom level to include them both. Everything works as expected aside one thing, when the 2 markers are really close to each other, the map is very very zoomed and well, it doesn't make any sense to have this level of zooming.
LatLngBounds.Builder builder = new LatLngBounds.Builder();
builder.include(firstMarker.getPosition());
builder.include(secondMarker.getPosition());
LatLngBounds bounds = builder.build();
CameraUpdate cu = CameraUpdateFactory.newLatLngBounds(bounds, markerPadding);
Is there a way to force a certain level of zoom, after which the camera won't zoom ? This would avoid having the map too zoomed in/out. Basically I am using 15.0f as level of zoom. If the points are too far away I want the zoom to fit them both. If points are getting close I don't want the zoom level to go beyond 15.0f.
I have a similar case, where I want at least a map diagonal of 2 kilometers. Therefore I just add two additional points to the builder: the first 1 km north-west of the center of the original bounds and the second 1 km south-east of the center. If these are inside the bounds, they do not change anything. If they are outside of the original bounds, they increase the bounds to a meaningful size.
Here is a full code example:
public LatLngBounds createBoundsWithMinDiagonal(MarkerOptions firstMarker, MarkerOptions secondMarker) {
LatLngBounds.Builder builder = new LatLngBounds.Builder();
builder.include(firstMarker.getPosition());
builder.include(secondMarker.getPosition());
LatLngBounds tmpBounds = builder.build();
/** Add 2 points 1000m northEast and southWest of the center.
* They increase the bounds only, if they are not already larger
* than this.
* 1000m on the diagonal translates into about 709m to each direction. */
LatLng center = tmpBounds.getCenter();
LatLng northEast = move(center, 709, 709);
LatLng southWest = move(center, -709, -709);
builder.include(southWest);
builder.include(northEast);
return builder.build();
}
private static final double EARTHRADIUS = 6366198;
/**
* Create a new LatLng which lies toNorth meters north and toEast meters
* east of startLL
*/
private static LatLng move(LatLng startLL, double toNorth, double toEast) {
double lonDiff = meterToLongitude(toEast, startLL.latitude);
double latDiff = meterToLatitude(toNorth);
return new LatLng(startLL.latitude + latDiff, startLL.longitude
+ lonDiff);
}
private static double meterToLongitude(double meterToEast, double latitude) {
double latArc = Math.toRadians(latitude);
double radius = Math.cos(latArc) * EARTHRADIUS;
double rad = meterToEast / radius;
return Math.toDegrees(rad);
}
private static double meterToLatitude(double meterToNorth) {
double rad = meterToNorth / EARTHRADIUS;
return Math.toDegrees(rad);
}
Edit, as this seems to be still well liked:
Please see https://stackoverflow.com/a/23092644/2808624 below: Nowadays one would use SphericalUtil for moving LatLng coordinates, instead of coding it on your own.