3dsmaxautodesk3ds

importing image sequence into 3ds max


i'm trying to import an image sequence onto a plane as a texture, i've imported the 1st picture of the image sequence and ticked the sequence option but it does not run through the sequence, any suggestions please or have I done something wrong? Online results have said i can just import the original video as a texture onto a plane but that does not work either, any help much appreciated!


Solution

  • You need the images to be ending with a sequential number. For example:

    vlcsnap-2014-02-13-00h54m28s136_0001.bmp

    vlcsnap-2014-02-13-00h54m28s136_0002.bmp

    When you then select the first image 3dsmax will detect that they are sequential and will create a ascii file with all the file names, which it then uses to read in all the files sequentially when it's applied as texture.

    If you have a lot of images already, then you can easily batch-rename them with freely available software.