I understand that reinterpret_cast
is dangerous, I'm just doing this to test it. I have the following code:
int x = 0;
double y = reinterpret_cast<double>(x);
When I try to compile the program, it gives me an error saying
invalid cast from type 'float' to type 'double
What's going on? I thought reinterpret_cast
was the rogue cast that you could use to convert apples to submarines, why won't this simple cast compile?
Perhaps a better way of thinking of reinterpret_cast
is the rogue operator that can "convert" pointers to apples as pointers to submarines.
By assigning y to the value returned by the cast you're not really casting the value x
, you're converting it. That is, y
doesn't point to x
and pretend that it points to a float. Conversion constructs a new value of type float
and assigns it the value from x
. There are several ways to do this conversion in C++, among them:
int main()
{
int x = 42;
float f = static_cast<float>(x);
float f2 = (float)x;
float f3 = float(x);
float f4 = x;
return 0;
}
The only real difference being the last one (an implicit conversion) will generate a compiler diagnostic on higher warning levels. But they all do functionally the same thing -- and in many case actually the same thing, as in the same machine code.
Now if you really do want to pretend that x
is a float, then you really do want to cast x
, by doing this:
#include <iostream>
using namespace std;
int main()
{
int x = 42;
float* pf = reinterpret_cast<float*>(&x);
(*pf)++;
cout << *pf;
return 0;
}
You can see how dangerous this is. In fact, the output when I run this on my machine is 1
, which is decidedly not 42+1.