positioncocos2d-xccspriteccmenuitemccmenu

CCMenu vs CCSprite position Cocos2d-x


I'm very confused with a weird behaviour in Cocos2d-x, when I create a CCSprite and a CCMenu with a single CCMenuItem, even thought all of them are positioned at the same location.

mySprite->setPosition(ccp(0,0));
myMenu->setPosition(ccp(0,0));

mySprite is at one place and myMenu with its myMenuItem are at another location, what is happening? and how can I fix this?

Thanks! :'D


Solution

  • I found the answer, I was using setScale on CCMenu, this messes up the position of every child, you have to use setScale on each CCMenuItem instead of the CCMenu.