I am pausing my SKScene using the following code:
self.paused = YES;
However, according to this answer by Andrey Gordeev, one can also pause a scene using this line:
self.view.paused = YES;
I would like to understand what difference it would make to call the either (or both) to pause a scene.
Pausing SKView
stops calling update:
method for SKScene
.
Pausing SKScene
doesn't do that.
I usually pause both SKScene
and SKView
EDIT:
As of iOS9
pausing the scene will pause the update:
method.