I have buttons with different draw9patch png
as background. Currently the buttons are controlled by selector
which look something like this:
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@drawable/pressed" android:state_pressed="true"/>
<item android:drawable="@drawable/disabled" android:state_enabled="false"/>
<item android:drawable="@drawable/focused" android:state_focused="true"/>
<item android:drawable="@drawable/default"/>
</selector>
For the Android Lollipop they have a RippleDrawable
for the touch effect, which goes something like this:
<ripple xmlns:android="http://schemas.android.com/apk/res/android" android:color="?android:colorControlHighlight">
<item>
...
</item>
</ripple>
Regarding the new touch ripple effect:
1: Can I set draw9patch as background for RippleDrawable
?
2: How do I accomodate the above two different xml's I want to follow Material design? Do I have to fork out a new folder/layout xml for the new RippleDrawable
?
1) Yes. See the documentation for RippleDrawable for more details on how layers are composited, but basically you want:
<?xml version="1.0" encoding="utf-8"?>
<ripple xmlns:android="http://schemas.android.com/apk/res/android"
android:color="?android:attr/colorControlHighlight">
<item android:drawable="@drawable/yourninepatch" />
</ripple>
Or to also handle the disabled state in a clean way, you might want:
<?xml version="1.0" encoding="utf-8"?>
<ripple xmlns:android="http://schemas.android.com/apk/res/android"
android:color="?android:attr/colorControlHighlight">
<item>
<selector>
<item android:state_enabled="false">
<nine-patch
android:src="@drawable/yourninepatch"
android:alpha="?android:attr/disabledAlpha" />
</item>
<item>
<nine-patch android:src="@drawable/yourninepatch" />
</item>
</selector>
</item>
</ripple>
2) Yes, you should place your ripple XML in drawable-v21.