I'm looking for a pattern to convert C++ type traits into their variadic counterparts. A methodology to approach the problem would be appreciated and generative programming patterns to automate the task would be ideal.
Take the following :
std::is_same<T, U>::value;
I want to write a trait that works like so :
std::are_same<T1, T2, T3, T4>::value;
It's pretty straightforward to implement the are_same
; Seeking a general solution we can come up with a tool for any variadic trait implementing universal quantification :
template<template<class,class> class F, typename...Ts>
struct Univ;
template<template<class, class> class F, typename T, typename U, typename...Ts>
struct Univ<F, T, U, Ts...>
{
static const int value = F<T, U>::value && Univ<F, U, Ts...>::value;
};
template<template<class, class> class F, typename T>
struct Univ<F, T>
{
static const int value = 1;
};
so that eg are_same
could be written as
Univ<is_same,int, int, int>::value
and this could apply when creating traits like are_classes
, are_scalars
etc
Minor tweaks could give existential quantification out of the previous snippet (replacing &&
with ||
) so that we create traits like exist_same
in the following fashion :
Exist<is_same, int, double, float>::value
The previous cover generalization on type traits related to
How would I generalize for type traits like the following :
enable_if -> enable_if_any // enable if any clause is true
enable_if_all // enalbe if all clauses are true
enable_for // enable only for the type provided
The exist_same
example above is oversimplified. Any ideas for a correct implementation?
There are type_traits that "return" modified types. Any suggestion for scaling those to implementations for arbitrary number of types ?
Are there type_traits which are made not to scale to arbitrary number of type arguments ?
I don't fully understand what exactly you'd like to achieve, but the following helpers might be useful, starting with bool_sequence
:
#include <type_traits>
// Note: std::integer_sequence is C++14,
// but it's easy to use your own version (even stripped down)
// for the following purpose:
template< bool... Bs >
using bool_sequence = std::integer_sequence< bool, Bs... >;
// Alternatively, not using C++14:
template< bool... > struct bool_sequence {};
next, you can check if all or any boolean value or set with these:
template< bool... Bs >
using bool_and = std::is_same< bool_sequence< Bs... >,
bool_sequence< ( Bs || true )... > >;
template< bool... Bs >
using bool_or = std::integral_constant< bool, !bool_and< !Bs... >::value >;
they come in handy as building blocks for more advanced and specialized traits. For example, you could use them like this:
typename< typename R, bool... Bs > // note: R first, no default :(
using enable_if_any = std::enable_if< bool_or< Bs... >::value, R >;
typename< typename R, bool... Bs > // note: R first, no default :(
using enable_if_all = std::enable_if< bool_and< Bs... >::value, R >;
typename< typename T, typename... Ts >
using are_same = bool_and< std::is_same< T, Ts >::value... >;