i have an application that i wish to show on external screen.
The problem is that when i go Hardware -> External displays and select one of them - the events aren't triggered. Why?
This also doesn't get entered:
if ([[UIScreen screens] count] > 1)
So i have added next code:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
//SOME CODE ...
[self checkForExistingScreenAndInitializeIfPresent];
[self setUpScreenConnectionNotificationHandlers];
return YES:
}
- (void)checkForExistingScreenAndInitializeIfPresent
{
if ([[UIScreen screens] count] > 1)
{
// Get the screen object that represents the external display.
UIScreen *secondScreen = [[UIScreen screens] objectAtIndex:1];
// Get the screen's bounds so that you can create a window of the correct size.
CGRect screenBounds = secondScreen.bounds;
self.secondWindow = [[UIWindow alloc] initWithFrame:screenBounds];
self.secondWindow.screen = secondScreen;
self.externalWindow=[[ExternalDisplayViewController alloc]initWithNibName:@"ExternalDisplayViewController" bundle:nil];
self.externalWindow.view.frame=screenBounds;
self.secondWindow.rootViewController=self.externalWindow;
// Set up initial content to display...
// Show the window.
self.secondWindow.hidden = NO;
}
}
- (void)setUpScreenConnectionNotificationHandlers
{
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self selector:@selector(handleScreenDidConnectNotification:)
name:UIScreenDidConnectNotification object:nil];
[center addObserver:self selector:@selector(handleScreenDidDisconnectNotification:)
name:UIScreenDidDisconnectNotification object:nil];
}
ADDITION:
Just tried to add code in ViewDidLoad
Added this:
// Check for external screen.
if ([[UIScreen screens] count] > 1)
{
}
else {
}
Have the opened external display and simulator - does't enter the IF block
The problem was in beta versions of OS and Xcode. Downgraded back to Maverics - and all works like a charm