I'm using the CocoaAsyncSocket library in my Swift-based iOS app. I have created an async UDP socket to a UDP server on my network, and it sends back a reply.
I'm reading this reply like this:
func udpSocket(sock: GCDAsyncUdpSocket!, didReceiveData data: NSData!, fromAddress address: NSData!, withFilterContext filterContext: AnyObject!) {
println("didReceiveData")
let data = address
var host: NSString?
var port1: UInt16 = 0
GCDAsyncUdpSocket.getHost(&host, port: &port1, fromAddress: address)
println("From \(host!)")
let gotdata = NSString(data: data, encoding: NSASCIIStringEncoding)
//let gotdata: NSString = NSString(data: data, encoding: NSUTF8StringEncoding)
println(gotdata)
}
This is the result:
didReceiveData
From 192.168.1.114
wþÀ¨r
As you can see, it's a bunch of strange characters.
The raw data is <100277fe c0a80172 00000000 00000000>
(by writing println(data)
). Here the first 4 bytes seem to be the wþÀ¨r
part, and the next 4 are the IP address, which I already retrived from the getHost()
function.
I can't seem to find any helper function to extract the actual data received by the UDP server. I know that the ASCII representation of the UDP reply is "hello". However, if I change this to something else, it is not reflected in the data I see in Xcode's debug part. It is always wþÀ¨r
.
I have tried both with NSASCIIStringEncoding
and NSUTF8StringEncoding
, but the latter results in a EXC_BAD_ACCESS
runtime exception.
As far as I could find, this is how people normally do it in Objective-C (inside the didReceiveData
function):
NSString *msg = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
How do I find the "hello" message in the UDP reply as a string representation?
It is rather stupid, but removing !
from the didReceiveData data: NSData!
part of the udpSocket
function solved the issue.
That is, the function should be defined like this:
func udpSocket(sock: GCDAsyncUdpSocket!, didReceiveData data: NSData, fromAddress address: NSData!, withFilterContext filterContext: AnyObject!) {
....
}