I have a metaio project for iOS that was working just fine with XCode 5. Since switching to XCode 6 for testing with iOS8 I've ran into the problem of 6 new Mach-O linker errors
Undefined symbols for architecture armv7:
"_OBJC_CLASS_$_EKEventEditViewController", referenced from:
objc-class-ref in metaioSDK(XDtLkdmsHtXjGTCxiIGVbMqenrFYqNevtLOSg)
"_OBJC_CLASS_$_EKEvent", referenced from:
objc-class-ref in metaioSDK(xhvNiLkUYIhedEvQjYEaAfH)
objc-class-ref in metaioSDK(XDtLkdmsHtXjGTCxiIGVbMqenrFYqNevtLOSg)
"_OBJC_METACLASS_$_MPMoviePlayerViewController", referenced from:
_OBJC_METACLASS_$_ASMoviePlayerViewController in metaioSDK(ASMoviePlayerViewController.o)
_OBJC_METACLASS_$_MoviePlayerViewController in metaioSDK(MoviePlayerViewController.o)
"_OBJC_CLASS_$_EKEventStore", referenced from:
objc-class-ref in metaioSDK(xhvNiLkUYIhedEvQjYEaAfH)
objc-class-ref in metaioSDK(XDtLkdmsHtXjGTCxiIGVbMqenrFYqNevtLOSg)
"_OBJC_CLASS_$_MPMoviePlayerViewController", referenced from:
_OBJC_CLASS_$_ASMoviePlayerViewController in metaioSDK(ASMoviePlayerViewController.o)
_OBJC_CLASS_$_MoviePlayerViewController in metaioSDK(MoviePlayerViewController.o)
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
The solution for me was to add three new frameworks to my build phases.
Done...