I am trying to translate this example http://lepetit-prince.net/ios/?p=1510 into RubyMotion and neither of the 'pie slices' I create show up on screen. I am not using the for loop in the example because I am only using two 'slices' of the pie. Any ideas?
chart = UIView.alloc.initWithFrame(CGRect.new([60, 100], [200, 200]))
chart.backgroundColor = UIColor.colorWithRed(0, green:0, blue:0, alpha:0.5)
chart.layer.cornerRadius = 100
@window.addSubview(chart)
green = 70.0
red = 30.0
red = red / 100.0 * 2.0 * Math::PI
green = green / 100 * 2.0 * Math::PI
start = 0.0
path = UIBezierPath.alloc.init
finish = start + red
sa = start - Math::PI / 2.0
ea = finish - Math::PI / 2.0
puts sa, ea
path.moveToPoint(CGPoint.new(100, 100))
path.addArcWithCenter(CGPoint.new(100, 100), radius:100, startAngle:sa, endAngle:ea, clockwise:true)
sl = CAShapeLayer.alloc.init
sl.fillColor = UIColor.redColor
sl.path = path.CGPath
chart.layer.addSublayer(sl)
start = finish
path = UIBezierPath.alloc.init
finish = start + green
sa = start - Math::PI / 2.0
ea = finish - Math::PI / 2.0
path.moveToPoint(CGPoint.new(100, 100))
path.addArcWithCenter(CGPoint.new(100, 100), radius:100, startAngle:sa, endAngle:ea, clockwise:true)
sl = CAShapeLayer.alloc.init
sl.fillColor = UIColor.greenColor
sl.path = path.CGPath
chart.layer.addSublayer(sl)
mask = UIView.alloc.initWithFrame(CGRect.new([0, 0], [196, 196]))
mask.layer.cornerRadius = 98
mask.center = CGPoint.new(100, 100)
mask.backgroundColor = UIColor.whiteColor
chart.addSubview(mask)
I got your code to work with minor modifications.
The only real bug was that the fill color of a CALayer
needs to be a CGColor
and not a UIColor
. To fix that, I added .CGColor
to do the conversion.
I put your code inside of viewDidLoad
of a ViewController
. Since you didn't provide all of your code, I wasn't sure how you had implemented it.
It isn't necessary to use CGPoint.new
and CGRect.new
in RubyMotion. I replaced those with simpler direct array constants, such as [100, 100]
and [[60, 100], [200, 200]]
.
I made the mask smaller so that it looked more like the original example.
Here's the full code:
app_delegate.rb
class AppDelegate
def application(application, didFinishLaunchingWithOptions:launchOptions)
@window = UIWindow.alloc.initWithFrame(UIScreen.mainScreen.bounds)
@window.rootViewController = ViewController.alloc.init
@window.makeKeyAndVisible
true
end
end
view_controller.rb
class ViewController < UIViewController
def viewDidLoad
view.backgroundColor = UIColor.whiteColor
chart = UIView.alloc.initWithFrame([[60, 100], [200, 200]])
chart.backgroundColor = UIColor.colorWithRed(0, green:0, blue:0, alpha:0.5)
chart.layer.cornerRadius = 100
green = 70.0
red = 30.0
red = red / 100.0 * 2.0 * Math::PI
green = green / 100 * 2.0 * Math::PI
start = 0.0
path = UIBezierPath.alloc.init
finish = start + red
sa = start - Math::PI / 2.0
ea = finish - Math::PI / 2.0
puts sa, ea
path.moveToPoint([100, 100])
path.addArcWithCenter([100, 100], radius:100, startAngle:sa, endAngle:ea, clockwise:true)
sl = CAShapeLayer.alloc.init
sl.fillColor = UIColor.redColor.CGColor
sl.path = path.CGPath
chart.layer.addSublayer(sl)
start = finish
path = UIBezierPath.alloc.init
finish = start + green
sa = start - Math::PI / 2.0
ea = finish - Math::PI / 2.0
path.moveToPoint([100, 100])
path.addArcWithCenter([100, 100], radius:100, startAngle:sa, endAngle:ea, clockwise:true)
sl = CAShapeLayer.alloc.init
sl.fillColor = UIColor.greenColor.CGColor
sl.path = path.CGPath
chart.layer.addSublayer(sl)
mask = UIView.alloc.initWithFrame([[0, 0], [100, 100]])
mask.layer.cornerRadius = 50
mask.center = [100, 100]
mask.backgroundColor = UIColor.whiteColor
chart.addSubview(mask)
view.addSubview(chart)
end
end