This is likely not limited to iOS Universal Frameworks but all xxx.framework files. However I can't seem to find documentation on how to get the current version and build of a framework within the client application. Within an app you'd use something like:
NSString *name = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleDisplayName"];
NSString *build = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleVersion"];
NSString *version = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleShortVersionString"];
That would give you the current information stored in the Info.plist for the app. But how to we find that information for a framework. And in my case, specifically an embedded framework.
I have found that Apple's new Cocoa Touch frameworks supported in Xcode 6, offer an easy answer to this problem. In the default header file created for you, something like Framework.h
, you'll see two constants declared for you. These are defined later presumably at runtime by internal framework logic. But I have confirmed they're pulled from the plist for the framework.
//! Project version number for LocalSearch.
FOUNDATION_EXPORT double FrameworkVersionNumber;
//! Project version string for LocalSearch.
FOUNDATION_EXPORT const unsigned char FrameworkVersionString[];